Doom; The Dark Ages - A Medieval Twist on the Iconic Franchise
Doom: The Dark Ages is the latest installment in the iconic Doom franchise, developed by id Software and set to release on May 15, 2025, for Xbox Series X|S, PlayStation 5, and PC. The game will also be available on Xbox Game Pass from day one. Here’s a summary of the key details:
Overview
- Setting: A prequel to Doom (2016), the game takes place in a medieval fantasy world, exploring the origins of the Doom Slayer as a “superweapon of gods and kings” during a war against Hell.
- Gameplay: The game shifts from the fast-paced, acrobatic combat of Doom Eternal to a more grounded, tank-like experience. Players will engage in brutal melee combat with new weapons like a Shield Saw, iron flail, and spiked mace, alongside traditional firearms. The Shield Saw is a versatile tool that can block, parry, throw, and deflect enemy attacks.
- Exploration: The game features larger, more open levels with sandbox-style environments, encouraging exploration and discovery of secrets tied to power progression.
- New Features: Players can control a 30-story-tall Atlan mech and ride a cybernetic dragon, both of which come with unique abilities and boss battles.
Editions and Preorder Bonuses
- Standard Edition: Includes the base game and the Void Slayer skin as a preorder bonus.
- Premium Edition: Adds 2-day early access (starting May 13), a Divinity Skin Pack, and access to post-launch DLC.
- Collector’s Bundle: Includes the Premium Edition content, a 12-inch Doom Slayer statue, a replica key card, and a steelbook case.
Accessibility and Difficulty
- The game introduces customizable difficulty sliders, allowing players to adjust parameters like game speed, enemy aggression, parry windows, and damage values. This makes the game more accessible while still offering a challenge for hardcore players.
Narrative and Design
- The story is more prominent, with cutscenes replacing the codex entries of previous games. The developers aim to deliver a cinematic, blockbuster-style experience.
- The game draws inspiration from Frank Miller’s works (Batman: Year One, 300) and classic Doom titles, blending medieval and sci-fi aesthetics.
Multiplayer
- Unlike previous entries, Doom: The Dark Ages will not include multiplayer. The developers focused entirely on the single-player campaign to deliver a more expansive and polished experience.
Reception and Expectations
- id Software has described this as the biggest and best game they’ve ever made, with a focus on innovation while staying true to the franchise’s roots. The game’s slower, more deliberate combat and emphasis on exploration mark a significant departure from Doom Eternal, aiming to appeal to both newcomers and long-time fans.
In summary, Doom: The Dark Ages promises a fresh take on the franchise, blending medieval themes with the series’ signature demon-slaying action, while introducing new mechanics and a deeper narrative.
Doom: The Dark Ages - Here’s What Comes in Each Edition - IGN
Everything you need to know to preorder Doom: The Dark Ages, including what comes in each edition, where it's available, and more.
www.ign.comDoom: The Dark Ages ditches Doom Eternal’s acrobatics for raw, heavy power
Shield Saw go brrrr
www.polygon.comDoom: The Dark Ages looks metal as hell and launches in May
A more accessible Doom.
www.theverge.comDoom: The Dark Ages wants to be more like the original Doom
Preview: A more grounded game than Doom Eternal in more ways than one.
arstechnica.comDOOM: The Dark Ages Is The Biggest and Best Game We've Ever Made, Says id; Story Is 'Out of the Codex'
id Software opens up on DOOM: The Dark Ages in a big Q&A with the press. It's the biggest game they've made and it features an actual story.
wccftech.comDoom: The Dark Ages Launches In May And Looks Awesome (And Massive)
Id Software's next entry in the long-running FPS franchise is shaking things up this time
kotaku.comDoom: The Dark Ages Collector's Edition Is Up For Preorder
Doom: The Dark Ages releases May 15, but you can get early access and other bonuses by preordering early.
www.gamespot.comRock Paper Shotgun
PC gaming news, previews, reviews, opinion.
www.rockpapershotgun.comDoom: The Dark Ages' development details shine light on the state of modern triple-A production
Fine-tuned difficulty controls, slowed-down gameplay, and a jettisoned multiplayer mode tell us something about modern triple-A game design.
www.gamedeveloper.com