Exploring the Fantasy World of Eora; A Review of Obsidian's 'Avowed'

Obsidian Entertainment’s latest RPG, Avowed, has garnered attention for its technical achievements and engaging gameplay, though opinions on its narrative depth and innovation vary. Set in the fantasy world of Eora, the game follows a Godlike protagonist tasked with investigating a mysterious plague called the Dreamscourge in the Living Lands. While the game excels in combat, exploration, and world-building, it has been critiqued for its lack of originality and uneven storytelling.

Avowed leverages Unreal Engine 5 to deliver stunning visuals, with features like Lumen global illumination, Nanite virtualized geometry, and virtual shadow maps enhancing the game’s immersive environments. The Living Lands are divided into moderately sized, richly detailed zones, offering a balance between open-world exploration and focused storytelling. The game’s aesthetic, described as a blend of Elder Scrolls and Chrono Cross, features bold colors and towering structures, creating a visually distinct world.

Combat in Avowed is smooth and engaging, with players able to wield swords, bows, and spells. The game introduces a parkour system, adding a unique mobility element to exploration. However, enemy variety is limited, with repetitive encounters against skeletons, spiders, and bears detracting from the overall experience. Despite this, the game’s combat mechanics and skill trees provide depth, allowing players to customize their playstyle.

Narratively, Avowed shines in its world-building and dialogue, with a rich lore that builds on the Pillars of Eternity universe. The game features a dynamic story with meaningful player choices that impact the world and its characters. However, some critics note that the narrative lacks the emotional depth and surprise twists that have defined Obsidian’s previous works. The companion system, while enjoyable, offers shallow social links and no romance options, which feels like a missed opportunity.

Technically, Avowed is a significant step forward for Obsidian, with fewer bugs and performance issues compared to their previous titles. The game offers multiple performance modes on Xbox Series X|S, including 30fps quality, 60fps performance, and 40fps balanced modes, catering to different player preferences. The PC version supports hardware-accelerated Lumen and upscaling technologies like DLSS, providing a visually impressive experience for high-end systems.

In summary, Avowed is a technically impressive and enjoyable RPG that showcases Obsidian’s strengths in world-building and combat design. While it may not break new ground in the genre, it offers a solid, if familiar, fantasy adventure that fans of Obsidian’s previous work will likely appreciate.

Avowed is Obsidian's technical triumph - despite the typical heft of UE5

Avowed is Obsidian's technical triumph - despite the typical heft of UE5

Digital Foundry's John Linneman delivers the tech review of Avowed for Xbox Series X, Series S and PC. This is a surprisingly great game in more ways

www.eurogamer.net
Review | The biggest twist of ‘Avowed’: Great in fighting, not the writing

Review | The biggest twist of ‘Avowed’: Great in fighting, not the writing

“Avowed” isn’t Obsidian’s perfect RPG, but Xbox’s first big exclusive of the year is a surprisingly nice combat and exploration vehicle with an uneven

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Avowed Review - IGN

Avowed Review - IGN

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www.ign.com
Avowed review

Avowed review

Avowed is not the Obsidian fantasy RPG I wanted, but the decently fun spell-slinging parkour FPS I didn't expect.

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What is the best background for you in Avowed?

What is the best background for you in Avowed?

All stats and weapons associated with each background

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Avowed Xbox achievements arrive ahead of Game Pass launch

Avowed Xbox achievements arrive ahead of Game Pass launch

The Xbox achievements have just arrived for Avowed. The Xbox exclusive is already available in early access, with its full Game Pass launch coming soo

www.trueachievements.com
Director of the Game ‘Avowed’ Says AI Can’t Replace Human Creativity

Director of the Game ‘Avowed’ Says AI Can’t Replace Human Creativity

“Good game stories are going to be written by good narrative designers,” says Obsidian’s Carrie Patel. The new fantasy RPG she helmed gets an early re

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FromSoftware proves it's been the master of asset reuse for over a decade as a modder discovers Dark Souls' Blighttown is made of just 10 bits of wood

FromSoftware proves it's been the master of asset reuse for over a decade as a modder discovers Dark Souls' Blighttown is made of just 10 bits of wood

Got wood?

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Avowed shows off its character creator and the backgrounds that will shape how the world responds to you

Avowed shows off its character creator and the backgrounds that will shape how the world responds to you

Avowed will not only let you customise your character's appearance but also the background that will shape how the wor…

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Avowed Not Being Open-World Is A Good Thing, Devs Say

Avowed Not Being Open-World Is A Good Thing, Devs Say

Avowed has defined zones that are large, but the developers say being truly open-world is not in the game's best interests.

www.gamespot.com